Showing posts with label Tower. Show all posts
Showing posts with label Tower. Show all posts

Thursday, March 26, 2015

Weekly Update - 3/26 - More Vault Space!!! (Destiny News)

Hello guardians! 

Bungie's Weekly Update that was posted today is bound to generate a lot of buzz and excitement, so let's dive right in!

This week Bungie is once again giving us another sneak peek at Update 1.1.2. Last week, they covered the new Audio and Visual options that will come, including features for color blind players and in game audio adjustment features. Today's update covered something that has also been asked for since nearly the beginning of Destiny: more Vault space.

Yes, that's right. No more hints, no more dodging questions, it's officially coming! And, its coming for everyone, not just people who are purchasing House of Wolves.

Currently, as you've probably noticed, you Vault has 20 space for armor, 20 for weapons, and 20 for general stuff, which includes pretty much everything else in the game like shaders, consumables and materials. When update 1.1.2 finally drops, our Vault space will be increased to 24 for Armor, 36 for Weapons and 24 for General.

I know, many of us were hoping for Vault space large enough so that we would never have to worry about it again. Realistically though, that appears to not be possible. Bungie said that they pushed the Vault to its limit in terms of number of items that can be displayed at any one time. They pushed this limit so far in fact that the "Compare Item" feature had to be removed for Xbox 360 and PlayStation 3 while in the Vault.

Initially, my reactions to this update were a little bit less than enthusiastic, and to an extent I kind of felt "betrayed." Only four additional Vault spaces for Armor and General? Why even bother? 

But then I did the math for armor, taking into account every Exotic armor piece and Raid gear piece in the game. One can easily have all of those pieces stored/worn on their character and have additional spaces in each armor section in their inventory for all three characters, and not even touch the Vault. So a slight increase of four for Armor Vault space? I'm fine with that.

The problem I have with this update is the lack of new space for the General category. I am in a constant battle with shaders in Destiny. Being a collector, I feel inclined to keep every new one that I come
across, and it honestly feels like a losing battle. Then on top of that there are things like ships and emblems that I like to collect. But, I guess four new spaces is better than nothing at all.


I guess all in all, this will be a welcome change. Sure, it may not be as large as I wanted it to be, but it's still more than what I have currently. If it turns out that I'm still having issues with my General tab, then there's still hope that those rumored "Banks" for shaders, ships and special emblems will come with House of Wolves after all.

If you haven't read the official Weekly Update yet, you really should check it out. There are some nice interviews with a few Bungie devs about the decisions and thought processes that went into creating the larger Vaults. There's also a very curios and even unsual reference to Charlemagne...

Also in the Weekly Update are the usual visits from the DOC and the Movie of the Week.

Check back tomorrow or later tonight for Xur's complete inventory and location for the weekend! Will he sell No Land Beyond for the one-too-many-th time, or will he once again sell the mighty Gjallarhorn? Check back and see!

Don't forget to follo @DestCentralBlog on Twitter for tweets and updates!


Friday, January 23, 2015

Xur's Inventory - 1/23-1/24 (Destiny News)

Xur is once again back in the Tower!

This week he can be found near the Vanguards.

His inventory this week includes the following (click the links for full stats):

Exotic Weapon
- No Land Beyond (Sniper) - 17 Strange Coins

Exotic Armor
- MK. 44 Stand Asides (Titan Boots) - 13 Strange Coins
- Radiant Dance Machines (Hunter Boots) - 13 Strange Coins
- Starfire Protocol (Warlock Chest) - 13 Strange Coins

Other Exotic Items
- Exotic Shard - 7 Strange Coins
- Exotic Engram (Helmet) - 23 Motes of Light

Exotic Upgrades - 1 Exotic Shard and around 7500 Glimmer each
- Knucklehead Radar (Hunter Helmet)
- Achlyophage Symbiote (Hunter Helmet)
- Helm of Saint 14 (Titan Helmet)
- Crest of Alpha Lupi (Titan Chest)
- Light Beyond Nemesis (Warlock Helmet)
- Sunbreakers (Warlock Gloves)

- Bad Juju
- Invective
- Universal Remote
- Thunderlord
- Gjallarhorn
- Truth

Curios
- Shotgun Telemetry (5) - 1 Strange Coin
- Machine Gun (5) - 1 Strange Coin
- Rocket Launcher (5) - 1 Strange Coin
- Plasma Drive - 23 Strange Coins
- "Emerald Coil" 23 Strange Coins

Thursday, January 22, 2015

Weekly Update - Crota's End Hard Mode World Firsts!

DeeJ posted a somewhat short Weekly Update earlier today. As promised, it feature the Top Five fireteams to finish Crota's End on Hard Mode.

Bungie reported that within the first 24 hours after the launch, 557,354 Raids were launched. The first fireteam to finish? One and Done, a clan that has been unheard of until now. With so many big names competing for the title of World First, its surprising, and even a bit refreshing to see an unexpected and unknown clan take the title. They had an impressive completion time of 27 minutes!



More about One and Done can be found in the Weekly Update. There's a brief interview with them, and also with the 2nd place team, tripleWRECK of Twitch fame as well as shout outs to the remaining three Top Five teams.

There's also a short behind the scenes interview about Doubles Skirmish, the new Crucible playlist for this week. I'll be talking about this myself in a future post, hopefully tomorrow. Unfortunately, there wasn't any news on what we might see next week in terms of patches or weekly playlists like Iron Banner.

Well, that's about it. As always, be sure to check the official Weekly Update for more stuff. And remember, Xur will be in the Tower again tomorrow!

Stay strong, Guardians!